Weeks 2–3 — Describing how things move
Imagine you're in a car. You can describe your motion in several ways:
These are the building blocks of kinematics — the branch of physics that describes motion without worrying about what causes it.
| Concept | Definition | Type |
|---|---|---|
| Distance | Total path length traveled | Scalar (no direction) |
| Displacement | Change in position (final − initial) | Vector (has direction) |
| Concept | Definition | Type |
|---|---|---|
| Speed | How fast (rate of distance) | Scalar |
| Velocity | How fast + direction (rate of displacement) | Vector |
Acceleration tells you how fast velocity is changing. If velocity is constant, acceleration is zero.
A car going 60 mph at constant speed has zero acceleration. A car braking at 60 mph is accelerating (negatively, or decelerating). A car turning the corner at 30 mph is accelerating — because its direction is changing, even if its speed is constant!
When acceleration is constant (which is a good approximation for many everyday situations), we can derive three essential equations:
Where:
Equation 1: From a = Δv/Δt, rearrange: v = v₀ + at
Equation 2: Average velocity = (v₀ + v)/2 = (v₀ + v₀ + at)/2 = v₀ + ½at
Then: Δx = v̄t = (v₀ + ½at)t = v₀t + ½at²
Equation 3: Eliminate t from (1) and (2): substitute t = (v − v₀)/a into (2)
This gives: v² = v₀² + 2aΔx ✦
A ball is thrown straight upward at 20 m/s. How high does it go?
Given:
Find: Δx = ?
Choose Equation 3 (relates velocities, acceleration, and displacement):
✅ The ball rises 20.4 meters before stopping and falling.
Projectile motion is the most elegant application of kinematics. The key insight:
Horizontal and vertical motions are independent. The horizontal motion doesn't affect the vertical motion and vice versa.
| Direction | Acceleration | Velocity | Motion |
|---|---|---|---|
| Horizontal (x) | aₓ = 0 | vₓ = constant | Uniform motion |
| Vertical (y) | aᵧ = −g = −9.8 m/s² | vᵧ = vᵧ₀ + aᵧt | Constant acceleration |
A ball is kicked at 15 m/s at an angle of 30° above the horizontal. How far does it travel (range)?
Step 1 — Break into components:
Step 2 — Find time of flight:
Ball lands when y = 0. Use y = v₀ᵧt + ½aᵧt²:
Step 3 — Find horizontal distance:
✅ Range ≈ 20.0 meters
When you see a basketball arcing toward the hoop, the ball's path is a parabola — exactly described by the equations above (ignoring air resistance). The horizontal speed stays constant while the vertical speed changes due to gravity.
Problem 1: A car accelerates from rest at 3 m/s² for 8 seconds. What is its final velocity?
Problem 2: A ball is thrown upward at 25 m/s. How long until it returns to the ground? (g = 9.8 m/s²)
Problem 3: A stone is thrown horizontally at 10 m/s from a 20-m cliff. How far from the base does it land? (g = 9.8 m/s²)
Q1: If a car travels at constant speed around a circular track, is it accelerating? Why or why not?
Yes! Acceleration is a vector: it includes changes in direction. The car's velocity is constantly changing direction, so it's accelerating (centripetal acceleration, pointed toward the center of the circle).
Q2 (mini-problem): A ball is thrown upward at 15 m/s. What is its velocity when it reaches half the maximum height?
First find max height: v² = v₀² + 2aΔx → 0 = 225 − 19.6h → h = 11.5 m. Half height = 5.75 m.
Use v² = v₀² + 2aΔx → v² = 225 + 2(−9.8)(5.75) = 225 − 112.6 = 112.4
v = ±10.6 m/s (positive going up, negative going down)